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23 sty 2023 · Pole widzenia (FOV) to termin używany w grafice 3D do opisania zasięgu obserwowalnego świata widocznego na ekranie. Jest mierzony w stopniach i może być traktowany jako kąt między lewą i prawą krawędzią ekranu lub górną i dolną krawędzią. Ustawienie FOV w grze lub aplikacji określa, jaka część świata gry będzie widoczna na ekranie w danym momencie.
28 maj 2017 · Field of view to kolejne kontrowersyjne ustawienie graficzne. Dlaczego ma tak duże znaczenie? Czemu na konsolach jego wartość zazwyczaj jest niska i jaka właściwie powinna być?
The field of view (FOV) is the angular extent of the observable world that is seen at any given moment. In the case of optical instruments or sensors, it is a solid angle through which a detector is sensitive to electromagnetic radiation .
20 gru 2018 · FOV stands for field of view, or field of vision. This is the range of what a user can see. For example, your FOV in a video game is how much of a given level you can see on your screen at once.
7 lis 2021 · Field of view is the extent of the observable world that is seen at a given time either through someone's eyes, on a display screen, or through the viewfinder on a camera. Field of view (FOV) also describes the angle through which one can see that observable world.
Field of View (FOV) refers to the extent of the observable world that can be seen at any given moment through a display or optical device. In augmented and virtual reality, FOV is crucial as it influences user immersion, peripheral awareness, and interaction with both digital and real-world elements.
Field of view (FOV) refers to the extent of the observable environment that can be seen through a display, typically measured in degrees. A wider FOV enhances immersion by allowing users to perceive more of their surroundings, making virtual environments feel more expansive and realistic.