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  1. Event Handlers. An EventHandler<T> is an object that handles events of type T: Event handlers can be registered with nodes that generate events: Note: there can only one. interface EventHandler<T> { void handle(T event); } Scrollbar s = new Scrollbar(); s.setOnScroll(myScrollEventHandler);

  2. Event-driven programmingAn event is an object created from an event source •You can write code to process events such as a button click, mouse movement, and keystrokes CSE 8B, Spring 2022 3

  3. A powerful Python package for event-driven programming; define, emit, and orchestrate events with ease.

  4. Event-Driven Programming in App Lab. This self-paced module introduces foundational concepts of computer programming, which unlocks the ability to make rich, interactive apps.

  5. Low-code programming for event-driven applications. Quick Start. Check out https://nodered.org/docs/getting-started/ for full instructions on getting started. sudo npm install -g --unsafe-perm node-red. node-red. Open http://localhost:1880. Getting Help. More documentation can be found here.

  6. A Simple Example (1) Make a new JavaFX project. Create a GUI with three buttons. For now, do NOT use SceneBuilder (we’ll get to this later) final HBox pane = new HBox(100); pane.setAlignment(Pos.CENTER); final Button btnP = new Button("Papa"); final Button btnM = new Button("Mama"); final Button btnB = new Button("Baby");

  7. Event-Driven ProgrammingMost programs and devices like a cellphone respond to events — things that happen. For example, you might move your mouse, and the computer responds.