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  1. Is there any way to run a command block that targets all spiders and cave spiders around a specific player and kill them automaticly? Or let's say replace them with a zombie? (We're playing on Vanilla 1.12)

  2. You could put repeating command block on spawn chunk (it will be always active chunk) and put there kill @e[type=spider] Or you could put tp @e[type=spider] ~ -10 ~ And if you use teleport you won’t see spider’s loot

  3. To kill all entities except players: kill @e[type=!player] To kill all creepers within 10 blocks: JE: kill @e[distance=..10,type=creeper] BE: kill @e[r=10,type=creeper] To kill all arrows that are stuck in a target: kill @e[type=arrow,nbt={inBlockState:{Name:"minecraft:target"}}] History []

  4. 5 lip 2016 · You can set up individual command blocks to kill each type of mob, which might be a small set of command blocks if your main problem is slimes. Alternatively, you can use the methods described in this answer to select exceptions.

  5. 28 gru 2022 · Enter Commands using Command Blocks. You can also use Command Blocks to handle more complex Commands! You can give your character Command Blocks by typing /give @p command_block. Place the Command Block and use it to customize the Command it executes.

  6. In Minecraft Java Edition 1.16, 1.17, 1.18, 1.19 and 1.20, the entity value for a spider is spider. The spider entity has a unique set of data tags that can be used in Minecraft commands such as: /summon and /data .

  7. Insert the command: kill @e[type=(mob)] and hook it up with chain command blocks to kill different mobs. this is to not kill you or other players. do this second command in a command block to teleport all things in the vicinity: tp @e[r=2] ~(any distance) ~(any distance) ~(any distance)

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