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  1. For one, the spell literally says "a spectral floating hand appear", so I don't see how you would interpret that as anything other than a hand, and "you can use the hand to manipulate an object" which is far beyond the scope of what levitation could do (also 10 lbs).

  2. On a failed save, the creature takes fire damage equal to half your barbarian level Force that creature to make a Strength saving throw. On a failed save, the creature is knocked prone, as if struck by a wave.

  3. There are definitely situations where the use of an object held by a mage hand can damage an enemy, for example if it holds a flask of alchemist's fire at the ceiling and drops it when an enemy passes below.

  4. 28 paź 2024 · Mage Hand is a conjuration cantrip that creates a spectral, floating hand capable of manipulating objects at a distance. This ethereal appendage serves as an extension of your character’s will, performing simple tasks without putting you in harm’s way.

  5. Mage Hand is a cantrip-spell primarily for moving things, not killing people. DC-15 (10 + Proficiency + Intelligence of any clever 1st-level wizard) Returns some creative uses of what they're trying. You might be able to launch something with a written note on it this way, or even hit a button or ring a bell from a distance.

  6. 12 sty 2022 · In combat situations for 5th edition Dungeons and Dragons, Reactions are what allow you to do a little something extra in between your turns, such as provide one last escape when you’re staring down the barrel of a fireball or execute your clever stratagem at exactly The Right Moment.

  7. 1 gru 2022 · The tldr of the pyromancer origin is: it grants some bonus damage when you cast spells of 1st level or higher, grants resistance to fire, deal fire damage as a reaction and eventually lets you overcome others resistance and immunity to fire.