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  1. 31 sie 2022 · Ask the publishers to restore access to 500,000+ books. ... DnD, fantasy, tabletop, role-playing, RPG, Gary Gygax, Dave Arneson, Tactical Studies Rules, TSR, Wizards of the Coast, Pen and Paper, 5th, 5th Edition Collection opensource ... AD&D 5th Edition - Dungeon Master's Guide.pdf download. 120.0M . Wizards of the Coast ...

  2. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. You learn the mage hand cantrip. You can cast it without verbal or somatic components, and you can make the spectral hand invisible. If you already know this spell, its range increases by 30 feet when you cast it.

  3. 22 lis 2024 · Notably, the Illrigger is also the first new class to appear in the updated 2024 DnD 5e rules, but is unusual in that while the class is “official,” it is not created by Wizards of the Coast. Rather, the Illrigger has been developed by MCDM, the third-party publisher responsible for titles like Flee, Mortals and the Draw Steel system.

  4. Download. 5e supplements. Owner hidden ... 5e weapon breakdown.pdf. Owner hidden. Jul 7, 2017. 856 KB. More info (Alt + →) Adventuring Gear.pdf. ... More info (Alt + →) Dungeons & Dragons D&D 5E 5th Ed - Player's Handbook - Color 150dpi OCR ToC.pdf. Owner hidden. Aug 3, 2017. 97.5 MB. More info (Alt + →) HoardDragonQueen_Supplement_PF_v0 ...

  5. www.gmbinder.com › share › -M_5NIpqGRdgjoDgM-y55E Feats - GM Binder

    When you choose this feat, you acquire a ritual book holding two 1st-level spells of your choice. Choose one of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard. You must choose your spells from that class's spell list, and the spells you choose must have the ritual tag.

  6. 8 wrz 2023 · Detailed handbooks for DnD 5e's many feats. We dig into the nuance and the math to help you get the most out of every feat. While feats are technically an optional rule, few groups play without them as they offer an additional way to add some mechanical fun to a character.

  7. 26 maj 2022 · Feat: Telekinetic (Int 17 -> 18) New Cantrip Known: – Minor Illusion New Spells: – Invisibility – Web: Yes, we’re recommending Telekinetic on another build. It gets us +1 Int, Mage Hand, and the cool Bonus Action reposition. This build is fairly light on Bonus Action usage, so Telekinetic is easy to fit into most turns.

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