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Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Elk - Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes ...
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Mount, Dire Elk. Large beast, unaligned. Armor Class 16 (natural armor) Hit Points 47 (5d10 + 20) Speed 60 ft.
A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. The Mounts and Other Animals table shows each animal’s speed and base carrying capacity.
If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.