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  1. www.dnd-compendium.com › player-guides › cheat-sheetsD&D Compendium - Cheat Sheets

    Combat Cheat Sheet - Rolling initiative, actions, attacks. Combat Reference Sheet - 2 pages. Player Reference Sheet - 4 pages, detailed. Checks and Combat Cheat Sheet.

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  2. An attack roll represents your attempt to strike your opponent on your turn in a round. When you make an attack roll, you roll a d20 and add your attack bonus. (Other modifiers may also apply to this roll.) If your result equals or beats the target’s Armor Class, you hit and deal damage.

  3. 23 paź 2011 · Below are some quick descriptions of every stat, from 1 (a modifier of -5, or as low as a character can get without being undead or a construct) to 25 (a modifier of +7, or as high as a PHB character can get without magic): Strength. 1 (–5): Morbidly weak, has significant trouble lifting own limbs.

  4. Ability Scores and Modifiers. To determine an ability modifier without consulting the table, subtract 10 from the ability score and then divide the total by 2 (round down). Because ability modifiers affect almost every attack roll, ability check, and saving throw, ability modifiers come up in play more often than their associated scores.

  5. Ability scores define these qualities--a creature's assets as well as weaknesses. The three main rolls of the game--the ability check, the saving throw, and the attack roll--rely on the six ability scores.

  6. Table: Ability Modifiers and Bonus Power Points shows these calculations for class levels 1st through 20th and key ability scores from 10 to 41.

  7. If you use a full round action to attack, you can get extra attacks. Those extra attacks occur at BAB +6, +11, and +16 for a Fighter. Each extra one is -5 from the previous one. So a level 6 fighter has 6/1, and on a full attack action gets two attacks. The first is using BAB +6, the second +1.

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