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Mordenkainen’s Faithful Hound: Phantom dog can guard, attack. Planar Binding, Lesser: Traps extraplanar creature of 6 HD or less until it performs a task. Summon Monster V: Calls extraplanar creature to fight for you. Teleport: Instantly transports you as far as 100 miles/level.
- Wizard
To do so, choose a number of wizard spells from your...
- Wizard
Death Ward: Grants immunity to all death spells and negative energy effects. Hallow M: Designates location as holy. Insect Plague: Locust swarms attack creatures.
Comprehensive list of spells for Dungeons & Dragons 5th Edition.
A really neat spell for Rangers (and kind of a weird spell for Wizards), you vanish and strike up to five creatures with a melee spell attack, dealing 6d10 to each target you hit. After that, you can teleport to an unoccupied space within 5 feet of a target.
To do so, choose a number of wizard spells from your spellbook equal to your Intelligence modifier + your wizard level (minimum of one spell). The spells must be of a level for which you have spell slots. For example, if you're a 3rd-level wizard, you have four 1st-level and two 2nd-level spell slots.
All spells from the 5th Edition (5e) SRD (System Reference Document), organized by spell level.
Attack Rolls Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target. Your attack bonus with a spell attack equals your spellcasting ability modifier + your proficiency bonus. Most spells that require attack rolls involve ranged attacks.