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Pages that were created prior to January 2023 are from the Fandom Dead Cells wiki. Page content is under the Creative Commons Attribution-Non-Commercial-ShareAlike 4.0 License unless otherwise noted.
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Chętnie wyświetlilibyśmy opis, ale witryna, którą oglądasz,...
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Hazards are substances, traps, or phenomena placed...
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Biomes Map. Having trouble viewing the map? Get a higher quality version here.
Map [] The player can open a biome map that will show everything the player has explored in the biome. Shown on the map are activated teleporters, shops and treasure rooms. The position of the player is marked with a flaming head, but this is not shown when inside a passage.
Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game you’ll have to master 2D souls-like like combat with the ever present threat of permadeath looming.
Map . The player can open their map which will show everything the player has explored in the biome. Shown on the map are activated teleporters, shops and treasure rooms. The position of the player is marked with a flaming head.
Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game you’ll have to master 2D souls-like like combat with the ever present threat of permadeath looming.
Dead Cells Wiki. in: Gameplay. Map. The map screen shows you: Room layout of the current level. Color coded special rooms. Teleporters. Exits. Dropped items on the ground.