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  1. Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight. Spell Tags: Deception Warding.

  2. 2nd-level illusion. Casting Time: 1 action. Range: Self. Components: V. Duration: Concentration, up to 1 minute. Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you.

  3. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Blur - Your body becomes blurred. For the duration, any creature has Disadvantage on attack rolls ...

  4. Blur is a 2nd level illusion spell that makes you harder to hit. Learn the attributes, components, duration and classes of this spell on Roll20 Compendium.

  5. Learn how to cast the blur spell in 5th edition Dungeons & Dragons. This illusion spell makes you harder to hit for one minute, but only if your attackers rely on sight.

  6. Learn how to cast blur, a 2nd level illusion spell that gives you disadvantage on attack rolls against you. See the spell description, components, duration, and class ratings for this evasive option.

  7. Blur is a level 2 illusion spell that makes the caster's body blurred and shifts and wavers to all who can see him. Any creature has disadvantage on attack rolls against him, unless it can see through illusions or blindsight.

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