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Mythmaker's Stat Block Basics Vol. 1: Bandits - 15 Giffy's Monster Maker style stat blocks for this essential enemy type + Faction templates to spice things up!
These stat blocks provide the basic archetypes for a number of roles that might fall under a bandit faction, or similar enemies. Along with a revision of the most basic bandit minion stat block, this document also includes: 1 extra minion, 6 basic grunts, 4 advanced grunts, 2 elites, and 1 paragon.
open the bandit stats -> click "any race" -> choose a race -> have basic stats for (race) bandit. Instead of having a cluttered homebrew page because I had to make 20 different bandits, nobles, thugs, etc,.
For 1 minute, the bandit lord can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the bandit lord.
Bandit/Pirate. Medium humanoid (any race), any non-lawful alignment. Armor Class 12 (leather armor) Hit Points 11 (2d8 + 2) Speed 30 ft.
Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Bandit Captain - Multiattack. The captain makes three melee attacks: two with its scimitar and one with its dagger.
Global Search; Novel writing editor; Interactive Roll Tables; Family Trees; Diplomacy Webs; ... Dungeons & Dragons 5e Monster : Bandit . ... Print sheet JSON. Bandit CR: 1/8 (25xp) Medium humanoid, any non-lawful . Armor Class: 12 Evasion Class 10 Armor Reduction-2. Hit Points: 11 2d8+2