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10. // Karel should put a ball on the first spot. // if there isn't one already there and then move. function start () {. if (noBallsPresent ()) {. putBall (); } if (ballsPresent ()) {. move ();
1.10.5: Is There a Ball? /*Karel should put a ball on the first spot if there isn't one. *already there and then move. */ function start () { hasBallTrue(); hasBallFalse(); move(); } /*This function allows Karel to move one space if there is a ball. *where he is standing. *Precondition: There is a ball present.
Note that these answers are specifically for the Video Game Design course, in JavaScript (aka Unit 1: Video Game Design.) 1.10.5 Is There a Ball? If you are looking for solutions to the "JavaScript and Graphics" portion of this course (Unit 2: Video Game Design,) head to the Repositories tab on my profile.
1.9.5: Take 'em All 1.9.6: Dizzy Karel 1.9.7: For Loop Square 1.9.8: Lots of Hurdle 1.10.5: Is There a Ball? 1.11.5: Right Side Up 1.12.4: Follow The Yellow Ball Road 1.12.5: Lay Row of Tennis Balls 1.12.6: Big Tower 1.13.4: Random Hurdles and more codehs
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1.10.5: Is There a Ball? // Karel should put a ball on the first spot // if there isn't one already there and then move. function start(){ if (ballsPresent()) { move(); }else{ putBall(); move(); } } 1.11.5: Right Side Up
5 lip 2021 · 4.1.5: Is There a Ball? // Karel should put a ball on the first spot // if there isn't one already there and then move. function start() { if(noBallsPresent()){ putBall(); } move(); } 4.2.5: Right Side Up function start(){ if(facingSouth()){ turnLeft(); }else{ turnRight(); turnRight(); } } 4.3.1: Face the Right