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29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.
distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.
Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system , and each block is considered to be 1 cubic meter . When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.
Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?
21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.
If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...
22 cze 2020 · You can use execute store result ... run data get entity @s ..., to get the players's position in each axis, found in the Pos[x,y,z] data tag. If you store the target's coordinates and your coordinates in different scores, you can use subtraction using scoreboard players operation to find the distance along each axis.