Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. Shooting Projectiles with Trajectories. In Scratch, the Trajectory formula is used for projects such as: Rocket or baseball simulators; Tank games; Anything that includes the curve of a projectile; The formula(e) calculate(s) where on the screen the projectile should be.

  2. Create a new sprite called “Projectiles”. when clicked forever if mouse down? then create clone of myself wait 0.5 secs. Note: The “wait” block is the cooldown between each shot. when I start as a clone point towards mouse pointer repeat until touching edge? move 5 steps. Thanks! Last edited by Arrow_Tree (Feb. 3, 2024 21:37:12) Discussion Forums.

  3. 13 mar 2023 · Hi all! If we wanted a sprite to shoot towards another/ spawn a projectile to spawn in the direction of another sprite do you guys have any idea how I could do that? I know it’s tricky as I’d need to calculate a velocit…

  4. 17 lut 2014 · This tutorial demonstrates one way to have a sprite shoot/throw a projectile. There are many ways to do this, but I hope this example is useful.

  5. 10 paź 2022 · -Qlec- wrote: when I start as a clone update position :: custom define update position add (x position) to [clone x v] add (y position) to [clone y v] Whenever you change the clone's position, you have to run the “update position” custom block within the clone script.

  6. I’m using a method I found that uses cloning the projectile. It works perfectly but it only shoots to the right. I am trying to figure out how to make it shoot up, down, left, and right. The code is:

  7. Shoot a Projectile/Entity in the direction a player is facing. Java only. This doesn't work in bedrock and there are currently no known workarounds. Advanced. It is highly recommended that you use functions for this and already know how execute at and execute as works!

  1. Ludzie szukają również