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  1. You can summon an area_effect_cloud and let it face the nearest players. Teleport this area_effect_cloud ^ ^ ^1 foward. Then store the location (x=Pos [0] y=Pos [1] and z=Pos [2]) of the bullet and the cloud into scores. Use scoreboard operations to get the distance between two coordinate.

  2. execute as @a[distance=..100,tag="teleport"] unless entity @s[x=10,y=30,z=10,distance=2] run tp @s 10 30 10? Always use tags so you can remove the tag if you get stuck ;)

  3. 17 sie 2021 · You can use as @a[] instead of if entity @p[] if you specify the coordinates. Within the selector, you need to add x, y, z, as well as distance=.. or dx dy dz. This way you can specify specific areas: execute as @a[x=0,y=65=z=0,dx=1,dy=1,dz=1] This will target all players in a cube from 0 65 0 to 1 66 1.

  4. Typically you would pillar up about 50 to 60 blocks, or climb a tall mountain, and use the direction and downward tilt angle of the target with your coordinates to calculate first the horizontal distance to the target, then the X and Z coordinates of the target based on that distance and direction.

  5. Step 1: Command Blocks. Command Blocks are the most versatile and most powerful blocks in Minecraft because they can run almost any command in the game. Here is a quick tutorial for command blocks: https://minecraft.gamepedia.com/Command_Block. Step 2: Commands Used.

  6. Enter your Z destination coordinates: A simple Minecraft position/destination calculator.

  7. Commandblocks Minecraft Texture Packs. [1.20.4] Glowing Animated Ores! Optifine Required! Agabe’s Emissives! Browse and download Minecraft Commandblocks Texture Packs by the Planet Minecraft community.