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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. 10 kwi 2024 · I’m trying to make these seats have specific animation connected to each of them, which the animations are stored as a child of the seat script, and the animation correctly applies, but I can’t figure out how to make the animation stop whenever the player leaves the seat.

  3. 15 wrz 2022 · You need to script the boat’s thrust with the inputs of the VehicleSeat. VehicleSeat MaxTorque and MaxSpeed values were only used on older versions of vehicles. The MaxSpeed allows your ‘speedometer’ to scale to the value of your speed on the screen, but the speedometer max value is set to MaxSpeed.

  4. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  5. 22 sie 2022 · How to Play Roblox With a PS4 Controller on PC. You’ll need a micro USB cable and an official PS4 controller for this step. For connecting with PC, use the micro USB that you use to charge...

  6. Change documentation language. The maximum speed that can be attained.

  7. 13 lis 2020 · You can adjust the speed of an AnimationTrack (An animation after it is loaded by the Humanoid) by using the :AdjustSpeed(float) function. An example would be: local Animation = script.Animation. local Humanoid = script.Parent.Humanoid. local AnimationTrack = Humanoid:LoadAnimation(Animation)

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