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  1. Calculate the velocity of the missile just before it hits the ground. If the missile hits the ground and bounces up at an angle of 30 with a speed of 200 m/s, how far away from the point of impact will it land? Solution: This is a projectile motion problem, a type of motion in which, without air resis-tance, we have ax = 0 and ay = −g.

  2. Projectile Motion activity — Projectile Motion Problem Worksheet Answer Key 2 2.) A ball is thrown upward at 4 meters per second starting from ground level. How long does it take for the ball to return to the ground? One way to solve this problem is to use Equation 1 and find the time it takes the ball to reach its peak.

  3. Learn about projectile motion by firing various objects. Set parameters such as angle, initial speed, and mass. Explore vector representations, and add air resistance to investigate the factors that influence drag.

  4. Projectile Motion. In this simulation you will learn about projectile motion by blasting objects out of a cannon. You can choose between objects such as a tank shell, a golf ball or even a Buick. Experiment with changing the angle, initial speed, and mass, and adding in air resistance. Make a game out of this simulation by trying to hit the target.

  5. Worksheet: Projectile Problems. Name___________________ KEY. To solve projectile problems, you must divide up your information into two parts: ___________________ horizontal which has _________________ uniform motion and ____________________ vertical which has __________________ accelerated motion. What equations will you use for each type of ...

  6. PROJECTILE MOTION WORKSHEET. 1. A stone is thrown horizontally at 8.0 m/s from a cliff 80m high. How far from the base of the cliff will the stone strike the ground? 2. A toy car moves off the edge of a table that is 1.25m high.

  7. Projectile Motion Worksheet v2 Answer Key - Free download as PDF File (.pdf), Text File (.txt) or read online for free. This document provides the answers to conceptual and math application questions about two-dimensional motion.

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