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  1. Shooting Projectiles with Trajectories. In Scratch, the Trajectory formula is used for projects such as: Rocket or baseball simulators; Tank games; Anything that includes the curve of a projectile; The formula(e) calculate(s) where on the screen the projectile should be.

  2. Second, i will like to add a magic attack into the game like shooting magic balls or beams at your enemy. This is my code for my melee attack: when f key pressed. if key f pressed? and touching enemy slime? then wait 3 / fps secs change enemy slime health by -50.

  3. Make lists of all properties of projectiles on the screen, such as its postion, damage, velocity, lifespan, you name it, make a list for it. A hitbox will also be necessary. Each enemy has a hitbox defined by parameters - Clone's X +20 to X-20 for example.

  4. 18 sty 2024 · How to make lightly homing projectiles. Hm, here's a relatively easy way to do that: forever set previous direction to direction point towards player if direction < previous direction then point in direction previous direction - 10 else point in direction previous direction + 10 move 5 steps.

  5. How to shoot projectiles in scratch @K2KCodingTips. How to shoot projectiles in scratch @K2KCodingTips. About ...

  6. Projectiles in Scratch How to make something shoot out of something else. (Think rockets, sparks from a wand, lighting from clouds! And, if it's appropriate, arrows or bullets.)

  7. This tutorial explains how to create the effect of shooting, launching, or throwing an object. The code in this article does not simulate velocity or parabolic motion, but to a projectile that, after the initial force, is not acted upon by any traditional force (gravity, wind, etc.), though it may be obstructed by walls or targets.