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  1. Start - First go to Al Kharid and talk to the King in the palace. He'll send you to his manager, Osman. Talk with Osman, and he tells you that someone has kidnapped the Prince and he wants you to rescue him. If you ask him, he will tell you all the ingredients for the quest:

  2. Upon completing a quest, the player will receive a pre-determined number of Quest Points and some type of reward in the form of coins, items, or access to new content. There are a total of fifty quests in the game with the last to be released being Legend's Quest.

  3. RuneScape Classic has 50 quests. There are 17 free quests and 33 members quests. No new free quests were released in RuneScape Classic after membership was started on 28 February 2002 and since then there have been only 3 new free-to-play quests released in RuneScape. The quest journal lists the free quests in alphabetical order, but the ...

  4. Talk to King Arthur to start the quest. Then talk to Sir Gawain and ask him how Merlin became trapped. Then ask him how to get into Keep LeFaye. Speak with Sir Lancelot to learn more about Keep LeFaye. Speak with Sir Lancelot again until he explains that Keep LeFaye receives deliveries by boat. Inside the ship's hold. Keep LeFaye.

  5. To access the game, players had to search for "Classic" in the search bar and find the RuneScape Classic world select page, which was once located at this URL. From there, the game was initially playable on the browser until they stopped running applets (in 2015).

  6. There are several quests that can be easily completed early for their monetary rewards, including Black knight's fortress, Sheep Herder (warning: potentially frustrating), Pirate's treasure, Ernest the chicken, The Hazeel Cult, Monk's friend, Prince Ali rescue, and Shield of Arrav.

  7. Walkthrough. Talk to King Arthur after completing the Merlin's Crystal quest. Arthur will tell you to talk to Merlin. Talk to Merlin. Merlin will tell you to talk to the High Priest of Entrana, and to Sir Galahad who is living in a two story house on the outside west edge of McGrubor's Wood.

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