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  1. 30 sty 2021 · v = g*t+v0, where g is the acceleration due to gravity (9.8 m/s^2). I would like to specify inputs as follows: t: 5 s. v0: 100 m/s. g: 9.8 m/s^2. Compute: (5 s) * (9.8 m/s^2) + 100 m/s = 149 m/s. Now, in Excel, if cell A1=5, A2=9.8, A3=100, I could create a formula in A4: =A1*A2+A3 to correctly computer 149.

  2. Formula: a = (v - u) ⁄ t. where v = final velocity, u = initital velocity, t = time taken. Unit: m/s 2. Two types: 1. Positive acceleration: change in velocity is in the same direction as the velocity. => Speed is increasing . 2. Negative acceleration: change in velocity is in the opposite direction to the velocity. => Speed is decreasing .

  3. 12 wrz 2022 · Derive the kinematic equations for constant acceleration using integral calculus. Use the integral formulation of the kinematic equations in analyzing motion. Find the functional form of velocity versus time given the acceleration function.

  4. 12 wrz 2022 · Calculate position vectors in a multidimensional displacement problem. Solve for the displacement in two or three dimensions. Calculate the velocity vector given the position vector as a function of time. Calculate the average velocity in multiple dimensions.

  5. In Excel, the sin and cos function take arguments in radians, where 360 degrees = 2p radians. Excel writes p as PI(). So the formulas we want are: v_x_init = v*cos(theta*PI()/180), v_y_init = v*sin(theta*PI()/180). In A3 write: Projectile fired at speed v at angle theta degrees to horizontal. In A5 write v=, in A6 write theta=.

  6. First, save your spreadsheet as FallingBall1, say, then click Save As and re-save it as FallingBall2. Now, in FallingBall2, in A9, write b=, then insert the name b in B9, then insert a numerical value, begin with the same one as in B8. Now replace the formula for velocity in C13 by: =C12+(g-(b/m)*C12*C12)*delta_t, and copy it down the column ...

  7. A fundamental displacement formula used in the calculator can be derived from an object's position vector as: Displacement = Final position - Initial position; With this basic equation at hand, displacement calculators can be applied to a wide range of scenarios, including linear motion, projectile motion, and circular motion, among others.