Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. When uploading, accessories, clothing, bodies, and heads require an upload fee of 750 Robux per submission. In general, fees are not refunded if an item is rejected through moderation. If your asset clears the uploading process, your asset is ready to publish to the Marketplace.

  2. 15 lis 2019 · I love your clothing designs! personally I think 2.8k is just about the right amount, the lower a price the more people tend to buy if you understand. Keep up the work.

  3. Publish the asset to the Marketplace after configuring metadata and Marketplace settings. The following publishing instructions apply to 3D accessories and clothing assets. See Classic Clothing for information on uploading and selling classic 2D clothing.

  4. Creators will earn at least 30% of the gross of any item sales. The remainder is shared between the platform and, if your item is sold in an experience, the developer who created that experience (who could be you). You can learn about earnings from creating, selling, and reselling avatar items here.

  5. Creating and Selling Avatar Items. Roblox allows you to create avatar items, such as accessories and clothing, and sell them on the Marketplace. To learn more about the various avatar items you can sell and access Roblox's avatar creation resources, see the Avatar overview.

  6. You can create your own classic clothing items and sell them on the Marketplace. This guide covers the process of creating a classic clothes asset using the following steps: Designing an image for a T-shirt or Shirts and Pants using a third-party image processing program.

  7. The Trading System is an awesome feature for users with a membership that allows them to exchange Limited/Limited U items and Robux with other members. Both players will also need to have trading enabled through the Privacy tab of their Account Settings page.

  1. Ludzie szukają również