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  1. 15 lis 2021 · Put this in a local script: local part = --your part here local distanceInStuds = "Character not yet loaded" local waitTime = 0.5 -- set this to the delay time between each time you check the distance while task.wait (waitTime) do if game.Players.LocalPlayer.Character then distanceInStuds = (game.Players.LocalPlayer.Character.HumanoidRootPart.

  2. With the distance calculator distance.to you can easily determine distances between world-wide locations. Simply enter any desired location into the search function and you will get the shortest distance (air line) between the points, the route (route planner) as well as all important information.

  3. 16 gru 2023 · The distance between 2 parts can be calculated like this: local distance = (part1.Position - part2.Position).Magnitude

  4. Join my Discord Server and talk to me! https://discord.gg/5kTK7DuTIMESTAMPS:0:00 Intro0:23 Graphing Vectors3:38 Setting up our Workspace4:13 Scripting our GU...

  5. 30 wrz 2023 · If you're wondering where to find every single Skill Trainer in Haze Piece, you're in the right place! In this guide, I'll show you all the requirements and locations of Skill Trainers in Haze Piece. Recommended Videos

  6. The DistanceFromCharacter Player function returns the distance between the character's head and the given Vector3 point. It returns 0 if the player has no Player.Character. This is useful when determining the distance between a player and another object or location in game.

  7. Travelmath helps you find driving distances based on actual directions for your road trip. You can get the distance between cities, airports, states, countries, or zip codes to figure out the best route to travel to your destination.