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  1. 28 kwi 2019 · Basicly I want to detect what speed a VehicleSeat is indicating / showing. But how do I accomplish this? Is there some kindof formula for calculating it? I am using a bodythrust to push the vehicle for those wondering.

  2. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.

  3. 12 sie 2021 · The default vehicle GUI uses the magnitude of the velocity to get the speed. local speed = vehicleSeat.Velocity.Magnitude The only flaw to this is when the car falls off the map the speed will increase crazily (you can try it yourself)

  4. 23 sie 2022 · Just add the MaxSpeed by +2 whenever you want in the script, then reset it to what it was previously when wanted. Here’s an example to put inside the vehicle seat. speedTime = 5 --Code here to trigger it script.Parent.VehicleSeat.MaxSpeed = 27 task.wait(speedTime) script.Parent.VehicleSeat.MaxSpeed = 25

  5. 10 paź 2022 · How can I make the acceleration/braking smooth and also have the cart roll to a stop when not pressing any keys? My script: local speed = script.Parent.Speed local seat = script.Parent.Parent.Parent.Body.VehicleSeat local maxspeed = seat.MaxSpeed...

  6. 6 mar 2023 · I recently created a script, this script forces the vehicle to place a script inside of the player Gui upon getting inside of the vehicle. However, it is not working and is now printing out any errors whats so ever. Does anyone have any solution to this?

  7. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

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