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  1. Bedrock Edition [] In Bedrock Edition you can turn on the "View coordinates" switch in your game settings. This isn't a cheat, so doing this doesn't affect your ability to earn achievements, and it makes distance measuring quite easy.

  2. Some effects can occur at any distance but gradually worsen as coordinates increase. Bedrock Edition uses 32-bit floating points for many of its calculations, such as the player's position, as opposed to Java Edition, which uses 64-bit floating points.

  3. FYI – the maximum chunk render distance on a Realm is set to 12. This completely overrides any video settings that you set in the game itself. You can set your render distance to 96 chunks all you want, but it will never render more than 12 on the Realm.

  4. Browse and download Minecraft Speedrun Maps by the Planet Minecraft community.

  5. Simulation distance is a world-creation setting in Bedrock Edition that controls mob spawning and despawning, and tick updates. In Java Edition, simulation distance is a video setting related to render distance, to restrict tick update distance.

  6. Bedrock. Given the hardlocked '4' Chunk simulation distance in Bedrock Realms, I am looking for advice to build mob grinders and auto farms within the claustrophobic distance it might actually function. Questions:

  7. Thanks to @protolambda and @jocopa3 for figuring out the slime chunk algorithm for pocket/bedrock edition, and depressed-pho for porting it to JavaScript. An online map viewer that helps you find new Minecraft seeds and locate biomes, structures, slime chunks and other features in your current world.

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