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  1. 20 cze 2022 · Let's see the latest Islands Dupes 2022 and some Glitches that you should know! RaygekiYT Discord https://discord.gg/bHkhy8Rk53 RaygekiYT Merchandise https:/...

  2. A duplication, or a dupe, is the act of a player creating multiple copies of an item using an exploit or glitch. Duplicating items may result in a permanent ban from the game. Duplication of items has been done since Islands' release. High-value items such as event-exclusive items, low-drop rate...

  3. 12 mar 2023 · Try FastCast. It’s a lot more user friendly and makes projectile physics easy. GameMaster4268 (Game) March 13, 2023, 2:48am #3. That is way to hard for me to change the code to use FastCast. I want to know what is the best way to shoot a projectile.

  4. 14 kwi 2024 · In the class-based fighter we’re making, one class in particular needs to use projectiles that bounce and are affected by gravity - thus we turn to default Roblox physics to achieve the movement. We allow the client to create its own projectile that is used for hit detection, and attempt to simulate this exact shot on the server for verification.

  5. 6 maj 2023 · I’m pretty new with raycasting and I was wondering how to make a projectile fire using it? Like for example: a gun shoots and a raycast will be done on the point where you aimed with ur mouse and let a projectile (a bullet) follow that raycast until he hit a humanoid.

  6. 9 sie 2022 · Hello, I am working on an island code, and the script I use always exhausts after I join. I’ve tried to fix it with wait() or task.wait() but they make the generation so slow it could take 15 minutes or more to generate the island. Does anyone know a way around this?

  7. 19 kwi 2021 · You can get the player’s character from there. Afterwards, you need to check whether the character has the tool equipped (use find first child and check if it’s nil). If the tool is equipped then set the projectile cframe to the attachment cframe. Then you can give the projectile a velocity.