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  1. Understanding and calculating marine displacement is essential for the design and operation of ships. This tutorial delves into the formulas and calculations associated with marine displacement, focusing on length, breadth, draft, and block coefficient.

  2. Displacement can be calculated by measuring the final distance away from a point, and then subtracting the initial distance. Displacement is key when determining velocity (which is also a vector). Velocity = displacement/time whereas speed is distance/time.

  3. Using integral calculus, we can work backward and calculate the velocity function from the acceleration function, and the position function from the velocity function. Kinematic Equations from Integral Calculus. Let’s begin with a particle with an acceleration a(t) which is a known function of time. Since the time derivative of the velocity ...

  4. 9 paź 2023 · This Displacement Calculator finds the distance traveled or displacement (s) of an object using its initial velocity (u), acceleration (a), and time (t) traveled. The equation used is s = ut + ½at 2; it is manipulated below to show how to solve for each individual variable.

  5. displacement. Assuming that the hydrodynamic effects are proportional to the relative velocity and acceleration the equation of motion in waves becomes: 𝑧= (𝑧̈−ϛ̈) ̈(𝑧̇−ϛ̇) (𝑧−ϛ) (6-5) Or

  6. en.wikipedia.org › wiki › Hull_speedHull speed - Wikipedia

    Hull speed can be calculated by the following formula: where. is the length of the waterline in feet, and. is the hull speed of the vessel in knots. If the length of waterline is given in metres and desired hull speed in knots, the coefficient is 2.43 kn·m −½.

  7. For a displacement boat, speed is a function of waterline length. The maximum theoretical speed is ordinarily assumed to be 1.34 times the square root of the LWL. Speed to Length Ratio = Velocity in Knots Waterline Length = V LWL

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