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  1. The primary formula used to calculate the displacement of a ship is based on its physical dimensions and block coefficient. The block coefficient is a dimensionless number that describes how closely the shape of a ship resembles a rectangular block.

  2. www.omnicalculator.com › everyday-life › boat-speedBoat Speed Calculator

    6 dni temu · Step 1: Enter the shaft horsepower value, P. Step 2: Insert the boat's displacement, D. Step 3: Choose the Crouch constant, C from the list of boat types, or you can directly enter the value. Step 4: The boat speed calculator will now return the value of boat's top speed.

  3. www.omnicalculator.com › sports › hull-speedHull Speed Calculator

    3 dni temu · In this article, we'll explain what hull speed is and what it means for a ship's design. Later, we'll show you how to calculate hull speed with the hull speed formula, so that you can work out how to calculate hull speed for your own boat.

  4. The prismatic coefficient is the ratio of actual underbody volume to the volume of a prism having a length equal to the DWL, and a section equal to the boat's maximum sectional area. The prismatic coefficient provides an indication of the distribution of displacement.

  5. Calculation. Shipboard stability computer programs can be used to calculate a vessel's displacement. The process of determining a vessel's displacement begins with measuring its draft. [3] . This is accomplished by means of its "draft marks".

  6. 1 dzień temu · Calculation Formula. The core of the Boat Speed Calculator lies in Crouch's formula: \ [ S = \sqrt {\frac {P} {D}} \times C \] where: \ (S\) represents the boat's top speed in miles per hour, \ (P\) is the power supplied to the boat in horsepower, \ (D\) is the displacement of the boat in pounds,

  7. A semicircle cross section is assumed where Draft= BWL / 2 and CSA = (pi * Draft^2) / 2. If "Use minimum wetted surface" is not checked then CSA must be entered manually and BWL is used only to calculate "Length-to-Beam ratio"; the shape of the cross section is up to you! LB is always derived and cannot be input.

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