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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.

  3. How fast the vehicles will be able to attain VehicleSeat.MaxSpeed. The greater the number, the faster it will reach the maximum speed.

  4. 20 mar 2021 · With this simple script you can enter on any vehicle free seats easily. You can see the script in action here: https://www.youtube.com/watch?v=6NxIJce9jD8 You can download below for free or support me with pay what ….

  5. 20 mar 2023 · This script brings an immersive way to enter and interact with vehicles, allowing players to choose which seat they want to enter, just like in real life!

  6. 23 sie 2022 · Just add the MaxSpeed by +2 whenever you want in the script, then reset it to what it was previously when wanted. Here’s an example to put inside the vehicle seat. speedTime = 5 --Code here to trigger it script.Parent.VehicleSeat.MaxSpeed = 27 task.wait(speedTime) script.Parent.VehicleSeat.MaxSpeed = 25

  7. 20 maj 2023 · The Vehicle Seat its just an object with properties that by default changes when a Player is using the seat and press keys or touch. You should listen when those properties changes and get the new value of the property. Grab that value and feed a constraint like hinges or BodyMovers to apply movement into the model.

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