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  1. 2 dni temu · Summary. In summary, gravity is the reason why projectiles follow a curved path. It pulls the object downward, affecting the vertical motion, while the horizontal motion remains unaffected by gravity, creating the characteristic arc of projectile motion. LaTeX expert with over 10 years of experience in document preparation and typesetting.

  2. 4 dni temu · Formulas used: The formula for finding the time of flight of a projectile will be, \[T = \dfrac{{2u\sin \theta }}{g}\] Where \[g\] is the acceleration due to gravity, its value is, \[g = 10m/{s^2}\] (we round off for easier calculation)

  3. 5 dni temu · 3 Practice: 1. A projectile is launched at 50 m/s at angle of 35° to the horizontal as shown below. It lands at the same height that it was launched. Calculate: a) The maximum height: b) The time of flight: c) The range: 2. A projectile is launched at 100 m/s at angle of 80° to the horizontal.

  4. 2 dni temu · I have an issue where fast moving projectiles are instantiated, fly forwards, and then collide with an object (and destroyed) before they are ever actually visible - this is related to my previous question: Tips for improving the look of projectiles. My current setup is thus: Update calls for bullet, FixedUpdate spawns bullet and applies ...

  5. 4 dni temu · James and John dive from an overhang into the lake below. James simply drops straight down from the edge. John takes a running start and jumps with an initial horizontal velocity of 25 m/s. Compare the time it takes each to reach the lake below if there is no air resistance.

  6. 4 dni temu · A football in flight during a field goal. A soccer player kicks a soccer ball at +10 m/s at an angle of 60°. What are the horizontal and vertical components of velocity of the kick? Vx = +5.00 m/s and Vy = +8.66 m/s.

  7. 4 dni temu · The trajectory of a projectile always ________________. A) is a straight line, in the same direction as the initial velocity vector. B) follows a circular path. C) curves downward, below the initial velocity vector. D) at first goes up above the initial velocity vector and then curves down.