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  1. Description. Returns the distance between a and b. Vector3.Distance(a,b) is the same as (a-b).magnitude. using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour . { public Transform other; void Example() { if (other) { float dist = Vector3.Distance (other.position, transform.position);

    • Transform

      Retrieves a list of all loaded objects of Type type....

  2. 23 sty 2020 · In a script, you can use Vector3.Distance between vector3 to get the distance between two points. Every gameObject has a position that is represented in a Vector3. Below is a script example that shows you how it works.

  3. Get distance between two gameobjects in Unity with this easy-to-follow guide. Learn how to calculate the distance between two GameObjects in Unity using the Vector3.Distance () method. This method takes two Vector3s as arguments and returns the distance between them in units.

  4. We see how to calculate the distance between two objects in Unity, distance in space (Vector3) and distance in a plane (Vector2).

  5. 1 sty 2010 · Vector3.Distance can be used if you want to determine the distance between two gameobjects. Vector2.Distance can be used if you're making a 2D game, or for GUI elements(for example, determining how far the mouse traveled over a series of frames.)

  6. 23 gru 2010 · `Vector3.Distance(transform.position, othertransform.position);` will return the distance between the position of this object and the position of the object that we have assigned othertransform to. We could use this in code (javascript) like such:

  7. 26 cze 2022 · Learn how to calculate the distance between two objects in Unity3D with this step-by-step tutorial. Whether you're a beginner or an experienced Unity developer, understanding how to...

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