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  1. Kek's menu is a 2take1 lua script that's focused on utilities and trolling. - kektram/Keks-menu

  2. 1 wrz 2022 · The Building a Basic Car tutorial scripting section tells you everything you need to know. What isn’t working? Is the car not moving? Is it not turning? Is the suspension falling apart? Is there an error in the Output window? You need to make sure you have all the Parts named, organized and referenced the same way the Roblox script does.

  3. 1 sie 2019 · This prompted me to look into allowing players to restrict the vehicle speed without any menu. It’s simple. Every time there is a new driver, speed limiter is reset. Pressing Y will activate, shift+Y to disable. Works with customs cars (handling.meta) …

  4. This script works on all games (unless character is not humanoid) Feel free to edit any of the settings inside the script. Control options (default): ToggleSpeedKey - The key that turns speed boost on/off (default: CTRL + SHIFT + F8 )

  5. 18 lis 2020 · However, that seems like a lot of work as you would have to test each vehicle and note down its acceleration, velocity, and angular velocity properties while also blacklisting the exceptions like maybe vehicle to vehicle collision event or an explosion.

  6. 10 lip 2020 · I am looking to make a game in which there will be vehicles, specifically cars and boats. Vehicles will be controlled 100% by the player (can go forward, backwards and turn left/right). How can I make it so that exploiters will not be able to just adjust the speed of the vehicle?

  7. 19 mar 2020 · Body Velocity works great for moving forwards and back… I have been toying with vehicle physics for a while and I am not having much luck with the basic setup I have made. The main problem is simply the method I am using.

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