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  1. 27 kwi 2021 · You can use Raycasting, sent from below the vehicle, to detect how far away from the ground it is and then prevent movement when the ray hits an object.

  2. I am looking to make a game in which there will be vehicles, specifically cars and boats. Vehicles will be controlled 100% by the player (can go forward, backwards and turn left/right). How can I make it so that exploiters will not be able to just adjust the speed of the vehicle?

  3. Help. I'm trying to make a GUI for a car that will display when the parking brake is on however, I don't want it to activate if it's going fast (because that triggers the drift). How should I reference the velocity in this scripts using only this script (no external values or events)? https://gyazo.com/eed8bc055c89fc1da918c59686fc8f78.

  4. This code sample fires a part from one position toward another. It calculates the velocity needed to reach the destination in time, and applies an anti-gravity effect using a BodyForce. In addition, it adds a Trail to better visualize the path of the projectile as it arcs through the air.

  5. VehicleSeat.MaxSpeed. number. Read Parallel. The maximum speed that can be attained. ©2024 Roblox Corporation.

  6. The maximum velocity the motor can use to reach Motor.DesiredAngle measured in radians per physics frame (1/60th of a second).

  7. Download torrent GTA: Vice City 2 on PC for free via direct link, with all the add-ons and DLC.

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