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  1. 24 sty 2022 · I think it’s about time to try to tackle this issue with my cars when it comes to the speed limit in the VehicleSeat. The issue has to due to the fact that if I set the speed limit to 425 or more, the car can’t accelerate anywhere beyond 360, don’t understand? / get the idea?

  2. 17 kwi 2021 · I tried to fix it by forcing them to sit in the seat when the character loads using :Sit(). This works unreliably when the game initial loads. However, if the character respawns, then it works correctly.

  3. VehicleSeat. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  4. 21 gru 2022 · You could try just adding some code to manually position and weld the character on the client. After fixing the physics, the next problem is the UI.

  5. 30 sie 2023 · If your player is becoming the assembly root, your vehicle will likely orient itself instantly to the player when you hit the seat, and probably then explode. The fix for this is: Set the RootPriority of the vehicles assembly root part (the root-most part things are welded or connected to) to a high value like 127 and test the vehicle again.

  6. 13 gru 2022 · I’m working on a cart ride and i’m using a vehicle seat. I noticed the throttle going up really fast. What i want to achieve is basically the car starting to move but then taking some time to get to maximum speed. How can i achieve this with VehicleSeats? Thanks in advance!

  7. 11 paź 2018 · Vehicle seats are not detecting throttle or steer input since the PlayerModule update today. Breaking any vehicles that rely on these properties of the Vehicle Seat. Repro: Try to drive one of the Jeeps in the Racing place template.

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