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  1. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.

  2. 29 cze 2019 · Vehicle sensor system kit for A-Chassis vehicles.

  3. Before you do this tutorial, it is strongly recommended to read VehicleSeats. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

  4. VehicleSeat. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  5. 21 lut 2022 · The first thing would be to hide HeadsUpDisplay and you would get the speed with the Magnitude of the speed of the car. local DriveSeat = --path to VehicleSeat local Velocity = DriveSeat.AssemblyLinearVelocity.Magnitude print(Velocity)

  6. Change documentation language. The maximum speed that can be attained.

  7. So basically I have been making a train sim, and soon realized that I wanted to make my own Speed GUI for the train when the character is sitting in the VehicleSeat. I wanted to do this because I wanted to have a GUI display the speed to MPH.

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