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  1. How fast the vehicles will be able to attain VehicleSeat.MaxSpeed. The greater the number, the faster it will reach the maximum speed.

  2. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.

  3. The maximum speed that can be attained.

  4. 12 sie 2021 · The default vehicle GUI uses the magnitude of the velocity to get the speed. local speed = vehicleSeat.Velocity.Magnitude The only flaw to this is when the car falls off the map the speed will increase crazily (you can try it yourself)

  5. Before you do this tutorial, it is strongly recommended to read VehicleSeats. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

  6. in: Properties in category Control, Properties with no read security, Properties with no write security, and 5 more. MaxSpeed. < Class:VehicleSeat.

  7. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

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