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  1. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Pastebin . API tools faq. ... Login Sign up. Advertisement. SHARE. TWEET. Car Speed Script. Domino2007. Nov 25th, 2020 (edited) 18,568 . 0 . Never . Add comment. Not a member of Pastebin yet?

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  2. 5 wrz 2023 · loadstring (game:HttpGet ("https://pastebin.com/raw/v5Pj1G8p", true)) () Universal Car Speed Changer. Features: Change Acceleration, Brake Force, etc. Advertisement. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.

  3. 2 gru 2019 · raw download report. _G.WS = "Enter Speed Here"; local Humanoid = game:GetService ("Players").LocalPlayer.Character.Humanoid; Humanoid:GetPropertyChangedSignal ("WalkSpeed"):Connect (function () Humanoid.WalkSpeed = _G.WS; end) Humanoid.WalkSpeed = _G.WS; Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can ...

  4. raw download report. -- VEIHCLE SIMULATOR SPEED HACK. local VehicleSimulatorGui = Instance.new ("ScreenGui") local MainFrame = Instance.new ("Frame") local MaxSpeedLabel = Instance.new ("TextLabel") local TorqueLabel = Instance.new ("TextLabel") local NitroSpeedLabel = Instance.new ("TextLabel") local NitroForceLabel = Instance.new ("TextLabel")

  5. A ROBLOX Bypassed Walkspeed Script for Most Games. Usage. To use SimpleSpeed, just run the following code (or copy the code from SimplySpeed.lua) in a supported executor. getgenv (). Enabled = true -- change to false then execute again to turn off getgenv ().

  6. 31 gru 2023 · how could make an acceleration/deceleration script apply to a driver seat without changing the torque because then it prevents the vehicle from acceleration. local Seat = script.Parent. local Train = Seat.Parent. local Body = Train.Body. local LBogie = Train.LBogie. local RBogie = Train.RBogie.

  7. 6 mar 2023 · warn("VehicleHandler: Setup complete") metatablecatmaid (metatablecat) March 6, 2023, 7:57pm #2. Consider listening for changes upon Seat.Occupant, this will equal the Humanoid of the current user of the seat, it’s a more efficient way of detecting if a player has sat or got up from the seat.

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