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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. A ROBLOX Bypassed Walkspeed Script for Most Games. Usage. To use SimpleSpeed, just run the following code (or copy the code from SimplySpeed.lua) in a supported executor. getgenv (). Enabled = true -- change to false then execute again to turn off getgenv ().

  3. Before you do this tutorial, it is strongly recommended to read VehicleSeats . Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat.

  4. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  5. 23 maj 2023 · However, I want the speed to gradually rise and meet the throttle when it is changed, instead of changing to exactly the throttle immediately. Is there any way to do this with physics? Any help is appreciated!

  6. 21 lut 2022 · The first thing would be to hide HeadsUpDisplay and you would get the speed with the Magnitude of the speed of the car. local DriveSeat = --path to VehicleSeat local Velocity = DriveSeat.AssemblyLinearVelocity.Magnitude print(Velocity)

  7. 6 mar 2023 · I recently created a script, this script forces the vehicle to place a script inside of the player Gui upon getting inside of the vehicle. However, it is not working and is now printing out any errors whats so ever. Does anyone have any solution to this?

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