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  1. 12 sie 2021 · The default vehicle GUI uses the magnitude of the velocity to get the speed. local speed = vehicleSeat.Velocity.Magnitude The only flaw to this is when the car falls off the map the speed will increase crazily (you can try it yourself)

  2. So after that I easily found a feet per second to miles per hour calculator and calculated all of my MaxSpeeds. Then I came up with a much harder problem: How do I get the speed of a BasePart (in this case a VehicleSeat) and display it on a GUI.

  3. 30 maj 2021 · Hi, I’m trying to find the current speed of a vehicle or VehicleSeat so I can make the vehicle sound pitch change depending on the speed. I have already tried this: while true do wait() print(Vehicle.VehicleSeat.…

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  6. 17 cze 2022 · I am currently trying to make a system that detects the speed of a vehicle that uses A-chassis. If the vehicle exceeded a certain speed, the system will give a warning sound and a icon will lit up.

  7. 31 lip 2023 · To get you started on a basic speedometer, here is a quick showcase: local Speedometer = script.Parent -- Location of speedometer. local CarName = "MyCarName" -- The name of the vehicle in the workspace (You probably already defined this) local Car = workspace:FindFirstChild(CarName) -- Gets the vehicle from the workspace.

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