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  1. 28 kwi 2019 · First of all you want to get the Velocity of the seat. Then you want the Magnitude property of this as it will tell you the total speed of the seat.

  2. Before you do this tutorial, it is strongly recommended to read VehicleSeats. Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat. The first thing we want is to detect constantly what is happening to the special properties of...

  3. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  4. What can Seats be used for? Seats have a diverse range of uses, ranging from the obvious to the more unconventional. Creating chairs or benches without the need for any programming. Allowing characters to 'sit' in moving objects such as vehicles without getting flung around.

  5. WalkSpeed is a property of the Humanoid object that determines the model's speed when being controlled by a player or when MoveTo () is activated. WalkSpeed is most often changed for running or sprinting mechanics, or lowered as a part of crouching mechanics.

  6. This property describes how quickly the Humanoid is able to walk, in studs per second. It defaults to the value of StarterPlayer.CharacterWalkSpeed (16), meaning a player character can move 16 studs in any direction each second.

  7. The humanoid that is sitting in the seat.

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