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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. What can Seats be used for? Seats have a diverse range of uses, ranging from the obvious to the more unconventional. Creating chairs or benches without the need for any programming. Allowing characters to 'sit' in moving objects such as vehicles without getting flung around.

  3. The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle. While VehicleSeats are great for making simple vehicles they do have some limitations.

  4. Change documentation language. The humanoid that is sitting in the seat.

  5. 25 lut 2024 · Roblox speed is determined by the WalkSpeed property of a Roblox humanoid character. The default WalkSpeed is 16 studs per second, but it can be adjusted by game developers to fit the mechanics of their specific game.

  6. Change documentation language. The maximum speed that can be attained.

  7. 24 sty 2019 · What I am trying to do is get the general speed at which the part is moving at. For example if the part’s velocity is Vector3.new(5, -5, 5) the general speed of the part would be 15. math.abs(x) + math.abs(y) + math.abs(z)

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