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  1. 28 kwi 2019 · So to get the forward/backward speed only you can do something like this: speed = vehicleSeat.CFrame.LookVector:Dot(vehicleSeat.Velocity)

  2. If true, a fancy speed bar will be displayed speed on screen that tells you what speed the Vehicle is moving at. The maximum speed that can be attained. The humanoid that is sitting in the seat. The direction of movement, tied to the keys A and D. Must be one of 1 (right), 0 (straight), or -1 (left).

  3. So basically I have been making a train sim, and soon realized that I wanted to make my own Speed GUI for the train when the character is sitting in the VehicleSeat. I wanted to do this because I wanted to have a GUI display the speed to MPH.

  4. If true, a fancy speed bar will be displayed speed on screen that tells you what speed the Vehicle is moving at.

  5. Before you do this tutorial, it is strongly recommended to read VehicleSeats . Let's add a script to make things happen when you drive your vehicle. Now, create a script and place it into a VehicleSeat.

  6. 30 maj 2021 · Hi, I’m trying to find the current speed of a vehicle or VehicleSeat so I can make the vehicle sound pitch change depending on the speed. I have already tried this: while true do wait() print(Vehicle.VehicleSeat.…

  7. 15 wrz 2022 · You need to script the boat’s thrust with the inputs of the VehicleSeat. VehicleSeat MaxTorque and MaxSpeed values were only used on older versions of vehicles. The MaxSpeed allows your ‘speedometer’ to scale to the value of your speed on the screen, but the speedometer max value is set to MaxSpeed.

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