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  1. Rhumb Line... 2-player abstract strategy game of observation, placement (nuggets) and accumulation (points). Players take it in turns placing their nuggets, on the empty board, to form point-winning rhumb lines. 4 in a radius = 10 points … 4 in an arc = 20 points … 4 in a spiral = 30 points.

  2. Place the stones, one at a time, building on those already on the board to complete &/or block new point-winning rhumb lines. As the game progresses, several point combinations may be completed with a single turn.

  3. Rhumb Line is a sailing race game from Newport to Tortola. This game comes in a tube measuring 20" long with diameter of 2 1/2" and uses a laminated map for a playing surface. The object is to race from Newport, Rhode Island to Tortola, British Virgin Islands. Players will roll one die for each move.

  4. Rhumb Line is a two-player abstract strategy board game by Martin H. Samuel, played with glass pieces on mousepad-type material, using placement and point accumulation to win.

  5. Discover all you need to know about Rhumb Line - rules, strategies, and more! Dive into the world of this exciting board game now.

  6. man RhumbSolve (1): The path with constant heading between two points on the ellipsoid at (lat1, lon1) and (lat2, lon2) is called the rhumb line or loxodrome. Its length is s12 and the rhumb line has a forward azimuth azi12 along its length.

  7. A rhumbline network (or windrose network) is a navigational aid consisting in multiple lines in a web-like grid drawn on portolan charts (and other early maps ). These nautical charts were used in the medieval age and age of exploration in marine navigation .

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