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  1. A rhumb line intersects all meridians (lines of longitude) at the same angle. In other words, you follow it by flying a constant heading. The shortest distance between two points on a (nearly) spherical globe follows a great-circle route.

  2. The Rhumb line is usually longer than GC distance but it will get you to same destination without making any other course change after you find and follow the Rhumb line path. I decided to give it a try and completely deviated from my flight path after I was cleared for R002.

  3. I understand using the rhumb line method is great for long trips even if it takes longer to arrive at your destination apposed to using the great circle route which the game uses for shortest distance to your destination. Not using the rhumb line requires course adjusting, especially between the R00 points.

  4. Good flight 👍It would have been better if it was one of those 1M+ rewards from an A380 or 747 though :)https://full-flights.squ1d.dev/Music:Tracktribe - Wal...

  5. I know Rhumb line is Used for FF to go to an Straight line and no need to change Heading again and again, But idk how to setup an Rhumb line, Please…

  6. You can just use an ordinary calculator (e.g., on a computer or phone) to calculate simply time and distance. You don't need Excel or a web site. Read the full "rhumb line" post for additional information and background.

  7. whatisyuodo. Is it possible to do the rhumb line method on shorter flights? like 3-5hrs for example? 5. 1 Share. Sort by: Best. Add a Comment. HolyOnReddit. • 1 yr. ago. The math works the same for any distance. 4. Reply. 968 subscribers in the AirlineCommander community.

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