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  1. Rhumb Line is a two-player abstract strategy board game by Martin H. Samuel, played with glass pieces on mousepad-type material, using placement and point accumulation to win.

  2. Rhumb Line ... 2-player abstract strategy game of observation, placement (nuggets) and accumulation (points). Players take it in turns placing their nuggets, on the empty board, to form point-winning rhumb lines. 4 in a radius = 10 points … 4 in an arc = 20 points … 4 in a spiral = 30 points.

  3. Place the stones, one at a time, building on those already on the board to complete &/or block new point-winning rhumb lines. As the game progresses, several point combinations may be completed with a single turn.

  4. Rhumb Line is a sailing race game from Newport to Tortola. This game comes in a tube measuring 20" long with diameter of 2 1/2" and uses a laminated map for a playing surface. The object is to race from Newport, Rhode Island to Tortola, British Virgin Islands.

  5. 4-2 The Rhumb Line and the Great Circle in Navigation GENERAL NAVIGATION rhumb line track by definition has a fixed true direction • The Great Circle track will be located between the Rhumb Line track and the nearest Pole • The Great Circle track will be the shortest of the two, and the difference in distance

  6. A nautical game based on ancient mariner history, seafaring lore and pastimes. The object is to out-navigate the opposition to achieve victory. Three ways to score on the compass rose game board and a twist in the tail to turn the tide and rule the waves.

  7. 2. Rhumb Line A rhumb line is a line of constant bearing or azimuth. This is not the shortest distance on a long trip, but it is very easy to follow. You just have to know the correct azimuth to use to get between two sites, such as New York and London. You can get this from a st raight line on a Mercator projection.

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