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  1. Rhumb Line... 2-player abstract strategy game of observation, placement (nuggets) and accumulation (points). Players take it in turns placing their nuggets, on the empty board, to form point-winning rhumb lines.

  2. HOW TO CALCULATE AND FLY A RHUMB-LINE COURSE: Before you set your rhumb-line course, fly your FF normally. Follow the waypoints and the magenta arrow. When you want to start your rhumb-line flying: (1) Note your latitude and longitude (lat/long) in the lower R corner of the NAV screen.

  3. Rhumb Line is a two-player abstract strategy board game by Martin H. Samuel, played with glass pieces on mousepad-type material, using placement and point accumulation to win. The game board and instructions have a nautical theme, based in part on the concept of the rhumb line and historic games played by sailors.

  4. Rhumb Line is a sailing race game from Newport to Tortola. This game comes in a tube measuring 20" long with diameter of 2 1/2" and uses a laminated map for a playing surface. The object is to race from Newport, Rhode Island to Tortola, British Virgin Islands. Players will roll one die for each move.

  5. Place the stones, one at a time, building on those already on the board to complete &/or block new point-winning rhumb lines. As the game progresses, several point combinations may be completed with a single turn.

  6. A nautical game based on ancient mariner history, seafaring lore and pastimes. The object is to out-navigate the opposition to achieve victory. Three ways to score on the compass rose game board and a twist in the tail to turn the tide and rule the waves.

  7. For Rhumb Line on the Board / Card, GameFAQs has game information and a community message board for game discussion.

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