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  1. 21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.

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      The problem is because the map is active we don't want to...

  2. Rtx render distance. I don't know a massive amount of how things work on bedrock so I'm wondering if anyone knows a way to go in the files and manually up the render distance cap when using rtx to something higher than 24 chunks.

  3. 13 wrz 2023 · Here are some recommended simulation distance settings based on different PC specs: Low-end PC: Start with a simulation distance of 6-8 chunks to ensure smoother gameplay. Mid-range PC: Aim for a simulation distance of 10-12 chunks for a balance between performance and visuals.

  4. Simulation distance is a world-creation setting in Bedrock Edition that controls mob spawning and despawning, and tick updates. In Java Edition, simulation distance is a video setting related to render distance, to restrict tick update distance.

  5. 12 mar 2021 · You need to use /execute. /execute @a[x=6,y=3,z=10,dx=1,dy=0,dz=1] ~ ~ ~ effect @s levitation 1 1 true. Within the target selector @a[] you specify the starter coordinates with x=, y=, z=, and then the distance with dx=, dy=, dz=. the dx dy dz is the difference, so if x=10 and dx=5 you test for an area from 10 to 15, and this works the same for ...

  6. What is the current default/max render and simulation distance for Minecraft Realms on Bedrock? I see a lot of conflicting sources saying 4, 8, 10, 12 chunks. Also, something about an increase sometime in the last year or two that ended up getting reverted. Are either of these distances adjustable?

  7. 22 sie 2023 · To change simulation distance in the Bedrock edition of Minecraft, follow the steps mentioned below. Go to the Create World menu, and from the left side of the screen, select the Advanced button.

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