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  1. I needed to measure the distance between 2 entities for a map that I am making, I looked for tutorials on how to do it in a simple and configurable way for each entity, so I created this datapack that measures the distance of one entity between another.

  2. 29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.

  3. Hello, I tried something like that before, only with entities (markers, with the tags "Point1" and "Point2") , sadly the distance scores are the other way round like - is + idk. Here are the commands (10 Command Blocks): 1. (1st Tower , 4 Command Blocks) Repeating Command Block / Unconditional / Always Active

  4. distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.

  5. Marking distance. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system, and each block is considered to be 1 cubic meter. When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.

  6. Measuring distances in Minecraft can be quite tedious, but a few simple guidelines can prevent you from making mistakes. See this page for more conversion details: Tutorials/Units of measure. Contents. 1 Marking distance. 2 Viewing exact coordinates in-game. 2.1 Bedrock Edition. 2.2 Java Edition. 2.2.1 Relative to crosshair line.

  7. If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...

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