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  1. 21 cze 2014 · On a single player world you could use a tool similar to Optifine which allows you to set your view distance beyond the normal limits of 16 chunks to a "extreme" view distance of 32 chunks or 512x512 blocks.

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      We have a server that is running the Direwolf20 modpack from...

  2. It'll be difficult to manually kill them all, and I also don't want to kill all parrots on the server with a generic command. It looks like the "r=" tag for radius has been replaced with "distance". So I test it out by typing "/kill @e [type=parrot,distance=50" and it says no entity was found.

  3. 29 maj 2017 · You can do this in 1.13+ now, with the /execute store command. The steps are as follows: store player coordinates > calculate the differences > square the differences > sum up > calculate the sqrt values. I'm using euclidean distance as the metric. 1.

  4. You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].

  5. Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?

  6. If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...

  7. 18 cze 2024 · Take the length of a line running parallel to a block edge or face (e.g., the green line when looking at the side of a block). If one normal sized block is the same height as the line, the player is standing about 35 blocks away from it.