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  1. You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].

  2. Hello, I'm making a minecraft java map, and I need to have command blocks around the map that measure the distance between the nearest player. Anyone know how to do this?

  3. distance=..50 or distance=0..50..50 means in a radius of 50 block. One good thing for 1.13, so you wouldn't have do distance=50, distance_min=0.

  4. If a non-"runner" player who has the "dead" tag but also has a measurable "distance" from this command block, and does not have a compass in their inventory,.... well, they're given a compass. The "distance" is the crux of this whole process.

  5. Distances in Minecraft are quite easy to measure. Officially, [1] Minecraft uses the metric system , and each block is considered to be 1 cubic meter . When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block.

  6. If you want it to apply to players within 3, change it to [distance=..3] And if you want it to be between 2 numbers, use [distance=x..y] And if you want it to be 3 or more use [distance=3..] Make sure you change it to [distance=..3] this gets me all the time but its really important so never forget those 2 dots. i tried to make command block ...

  7. The command /execute if @p[distance=..2] will test to see if any players are within a range of 2 (the command block itself plus 2 more blocks in every direction). Range 2 is the range a player want for a command block under a floor.

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