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  1. so i’m trying to get text to come onto the screen when a player enters a town, i have the text working but i can’t figure out how to make it activate in a certain radius of the command block. Distance is a java-exclusive argument. For Bedrock we have r, rm, or dx/dy/dz.

  2. 8 sty 2023 · You can do both, select players by distance / radius around a certain point or in an area defined by 2 sets of coordinates. For more info see here: https://minecraft.wiki/w/Target_selectors#Selecting_targets_by_distance

  3. 12 mar 2021 · You need to use /execute. /execute @a[x=6,y=3,z=10,dx=1,dy=0,dz=1] ~ ~ ~ effect @s levitation 1 1 true. Within the target selector @a[] you specify the starter coordinates with x=, y=, z=, and then the distance with dx=, dy=, dz=. the dx dy dz is the difference, so if x=10 and dx=5 you test for an area from 10 to 15, and this works the same for ...

  4. You could get the coords and use math and a distance formula. Or you could execute facing @p raycast and count each raycast "jump"

  5. I'm creating a map on Bedrock Edition (specifically Skyblock) for people to play on. When I first start creating it, I figure out that I need commands running in the background, that the player can't see, so that the Skyblock would work.

  6. You can use the positioned component to specify the executing position and then use distance to specify the distance from that position, in your case [distance=0..1].

  7. Bedrock Edition [] In Bedrock Edition you can turn on the "View coordinates" switch in your game settings. This isn't a cheat, so doing this doesn't affect your ability to earn achievements, and it makes distance measuring quite easy.